Hello everyone in the community, especially fans of art, motor sport and games. In this opportunity I bring you how to develop my new designs and presentations for the game Nascar Racing Season 2003 (NR2003). The design that I show you today is allusive to one of my favorite sponsors, which is used while participating in the Online League of the aforementioned game. This new design is very similar to the previous one since the sponsor that is used is M and ms but with another type of color in the base, in addition to the template Toyota Camry 2019.

Now, this is a summary of the steps I take when creating my designs and presentations:

1) The first thing is to open our program that we use to create the scheme or design, in my case I use Photoshop in its version 2015 cc. When starting our program, I look in the folder for the template of the car we want to make (Toyota, Chevy Camaro and Ford).

Photoshop

2) the second step would be to paint the entire base of the color we want, in this case, I chose the green color because of the sponsors I will use for the painting or the scheme.

paint the base of our template of the desired color
Final result of the total painting of the base.

3) The third will be placed to the different sponsors in the selected positions, for that it is necessary an image of a real car.

Sponsorship image previously done at paint.net
Image after having placed the sponsors in the template

OBSERVATION: the images can be downloaded in the web pages dedicated to the designs for the nr2003 game or directly from Google.

4) This step corresponds to placing the numbers in their different positions and sizes, as shown in the following image:

Image after having placed the numbers in the template

5) The fifth and final step would be to export the template in an image format (JPG, PNG, AMONG OTHERS)

Final work of the exported schema in image format

After having made the outline and export in image format, we will proceed to create the Render, the label with the 3ds Max Program, in my case I use the 2017 version.

Autodesk 3ds Max is a program for creating graphics and 3D animation developed by Autodesk, specifically the Autodesk Media & Entertainment division (previously Discrete). It was originally developed by Kinetix as the successor to the Win32 operating systems of 3D Studio created for DOS. Subsequently, this company will merge with the latest acquisition of Autodesk, Discreet Logic.ds. Max It is one of the 3D animation programs. It has a solid editing capability, a ubiquitous complement architecture and a long tradition in Microsoft Windows platforms.

3ds Max is used to a greater extent for videogame developers, but also in the development of animation projects such as movies or TV ads, special effects and architecture.

Steps to make the renders:

  1. After having made the scheme with photoshop and having exported in an image format (png, jpg, tga), it is necessary to open the 3ds Max program.

2. Look for the model of the desired car in 3D, which can be downloaded in the different pages related to the game, in my case, I did it from Splash N 'Go Graphics.

  • Open the file search where the mouse pointer is and it is marked with a message and a red line is left.
  • The folder that contains the model should appear and open, as shown in the image.

3. Then the 3D model of the car appears in the different windows and cameras of the program.

4. This step corresponds to a model that has been previously updated with Photoshop for that model.

To place the model you must do the following:

  • The search in the tool material editor that is in a red box is selected, where a tab will open, it should be selected where it is framed in a box in the image below.
  • Click on the painting job.

Then the window shown below appears, where you must select the color diffusion.

Later, another window will appear in which the Bitmap should be selected.

You must search for the folder in which the contents of the schema you want to make in the presentation are saved.

5. After doing all the above, you can open the configuration tool to select the resolution that you get the image and the engine to make the presentation or click directly on the icon of production of renders, as seen in the image.

Then, we expect the image to be rendered 100%.

6. Finally, we have our final result that can be saved in an image format of your selection for a subsequent exposure in a social network, website or Blockchain, in this case.

Design information:

Car number: #54

Main sponsor: M&ms

Design created by @franz54

Splash N 'Go Graphics template

Scene for the 3ds max rendering downloaded from Splash N 'Go Graphics

Rendered by @franz54

All images of this Post were made by @franz54.

UNTIL A NEXT OPPORTUNITY!

Without saying more, your cordial servant says goodbye.

Best regards!