The "GeForce RTX" series, which was released in September, is a graphic card that is at the top of the current generation's top. It is the world's first standard graphics card that supports 'real-time race tracking' and shows performance that can easily handle top-class 3D graphics in a 4k 144Hz environment. It is no exaggeration to say that it is a dream device for gamers who are pursuing high-end gaming computers.
But honestly, it is still too early for Gaming to be a high-end graphics card. There are currently no games that can utilize the technology of GeForce RTX and no software or hardware development environment has been established.
GEFORCE RTX, ISN'T READY FOR GAMING YET
'GeForce RTX' series is a standard graphics card that supports world's first 'real-time race tracking'. In addition, close object details are saved and distant objects are vaguely represented by mesh shading, while moving objects are allocated resources and wasteful resource-saving, valve-rate shading.
The new technology group 'GeForce RTX' also has unexpected weaknesses. It does not support other devices.
Real-time race tracking, which is a symbol of "GeForce RTX," is supported only by installing direct rate racing (DXR) developed by Microsoft. The DXR deployment began last November 13 and is only supported by "Windows 10 Pro" and later users. That is, Windows 10 home versions or lower (Windows 10 home, Windows 8.1, Windows 7 etc.) are not available.
The problem does not end here. Even if you buy a GeForce RTX and build a suitable computing environment, there is no game that supports DXR. Currently, only "Battlefield5" is the game that supports real-time race tracking. It is still being tested, far from being fully supported. More than 20 games, including "Shadow of the Tomb Raider" and "Metro Exoders," will support the technology, but it is only scheduled and cannot be used in practice.ICE.ice.ice.
Regarding this, NVIDIA said at an Nvidia media briefing on September 19, "As every time we announce a new architecture, 'GeForce RTX' will also take a year or two to penetrate the industry." Epik Games, which is a famous game engine called 'Unreal,' also said in an interview with Game Mecca on October 11, "We are planning to introduce new features that are needed to develop 'real-time race tracking' sometime next year." The time as come for the "GeForce RTX" to exert its real power.
Real-time race tracking, which is a symbol of "GeForce RTX," is supported only by installing direct rate racing (DXR) developed by Microsoft. The DXR deployment began last November 13 and is only supported by "Windows 10 Pro" and later users. That is, Windows 10 home versions or lower (Windows 10 home, Windows 8.1, Windows 7 etc.) are not available.
The problem does not end here. Even if you buy a GeForce RTX and build a suitable computing environment, there is no game that supports DXR. Currently, only "Battlefield 5" is a game that supports real-time race tracking. It is still being tested, far from being fully supported. More than 20 games, including "Shadow of the Tomb Raider" and "Metro Exoders," will support the technology, but it is only scheduled and cannot be used in practice.
8K SUPPORT? 4K UHD 144HZ IS STILL THERE.
The environment where GeForce RTX can show the best performance is 4K UHD 144Hz. According to an official Nvidia release, the GeForce RTX performs up to twice as well as the existing GTX series in a 4K UHD 144 Hz environment. As it supports 8192*4320 resolution 8K UHD that implements more detailed graphics, it provides the best environment for video editing professionals.
But if you think about this moving to gaming, "Well?" First of all, it is hard to find a game that supports 4K UHD completely, not to mention 8K UHD. In a simple comparison, 4K UHD is 3820*2160, four times larger than FHD with 1920* 1080 resolution. Therefore, since the game has a wider screen, it is necessary to develop text or UI considering readability, but there are still few games that are more considerate.
In addition, monitors should be considered. Most of the 4K UHD monitors on the market are 60 Hz, a few steps lower than the 144 Hz that Gipos RTX pursues. There are only a few types of monitors that support 4K UHD 144Hz. The price range is mid-1500 euro, and the price is enough to buy two RTXs.
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A FATAL BUG, THE GRAPHIC CARD DIES.
Since mid-October, a number of articles have been posted in each hardware community saying that there are deadly bugs in the "GeForce RTX." In other words, graphic cards can die if there is an intermittent black screen or severe black screen.
In response, Nvidia dismissed the incident and said its just happening to some very few users. However, there has been a series of articles reporting graphics card breakdowns and complaints, and on November 14, Nvidia finally admitted that the Giffos RTX was defective. As a result of verification, there was a problem with 'GeForce RTX 2080Ti Pounders Edition' due to limited testing of production process. Although the official recognition by Nvidia is only "GeForce RTX 2080Ti Pounders Edition," there are reports that the same symptoms can occur in lower versions.
Conclusion
GEFORCE RTX, IS AHEAD OF ITS TIME
GeForce RTX is definitely an attractive graphics card from a gamer's point of view. Not only is basic performance better than current GTX series, it is also going to establish excellent gaming environment in a variety of areas such as real-time race tracking, support for 8K UHD and 4K UHD, and support for game graphics optimization technologies.
Given the circumstances, however, it is possible to say that at least the geForce RTX for gaming purposes is ahead of the times. There is still no software and hardware to support properly, and there are a lot of factors to bear for 'high-end' since the initial bad issues are becoming a hot topic. Therefore, if there are gamers who are considering purchasing "GeForce RTX," it would be better to expect next year when all conditions are met.
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